Emergency Management Program Manager Assignment Annotated Bibliography
Cipresso, P., Giglioli, I. A. C., Raya, M. A., & Riva, G. (2018). The Past, Present, and Future of
Virtual and Augmented Reality Research: A network and cluster analysis of the
literature. Frontiers in psychology, 9.
Diemer, J., Alpers, G. W., Peperkorn, H. M., Shiban, Y., & Mühlberger, A. (2015). The impact
of perception and presence on emotional reactions: a review of research in virtual reality.
Frontiers in psychology, 6, 26.
Finnegan, D. (2018). How to solve virtual reality’s human perception problem. Retrieved from
https://theconversation.com/how-to-solve-virtual-realitys-human-perception-problem92128
Johnson, A., Thompson, E. M., & Coventry, K. R. (2010, July). Human perception, virtual
reality, and the built environment. In 2010 14th International Conference Information
Visualisation(pp. 604-609). IEEE.
Wright, W. G. (2014). Using virtual reality to augment perception, enhance sensorimotor
adaptation, and change our minds. Frontiers in systems neuroscience, 8, 56.
Running head: COURSE PROJECT OUTLINE
Jolanda Harrison
Rasmussen College
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COURSE PROJECT OUTLINE
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Course Project Outline
Purpose Statement:
In todays world, Virtual Reality is a form of technology that has crossed barriers into different
industrial verticals and it is not only confined to the entertainment world. It simulates a physical
presence in the real and imaginary world and it has lifted the gaming world into a whole new
level. But this technology is still at a point where it struggles to deal with the problem of human
perception.
Problem:
technology not gelling with the human perception,
decisions are based on perception of reality,
Creative and Original Solution
With an acceptable sense of presence it is difficult to handle this problem by creating virtual
realities that move humans to new worlds,
What is needed is
A method for studying VR in a reductionist manner
Eradicating the clutter before adding any new element so as to observe the effects on a
persons sense of presence
The maximum likelihood estimation theory gives an explanation on how information
received from all our senses is put together
this information is then integrated together to show the understanding we have of our
environment
Conclusion
COURSE PROJECT OUTLINE
Getting to understand how people integrate information from their senses is crucial for
the success of the virtual reality technology
Maximum likelihood estimation aides in modeling the effectiveness of the virtual reality
so as to render the multi-sensory environment
Added knowledge on the human perception will lead to an even more immersive
experience with the virtual reality experiences
Understanding interpersonal communications is the primary goal of human
communication that enables them to connect with others.
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COURSE PROJECT OUTLINE
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References
Bevan, J. L., & Sole, K. (2014). Making connections: Understanding interpersonal
communication (2nd ed.). San Diego, CA: Bridgepoint Education, Inc
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